local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.MainID = 351
L0_1.ActorAlias = "351"
L1_1 = {}
L1_1.q35100 = 35100
L1_1.q35101 = 35101
L1_1.q35102 = 35102
L1_1.q35103 = 35103
L1_1.q35104 = 35104
L1_1.q35105 = 35105
L1_1.q35106 = 35106
L1_1.q35107 = 35107
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Paimon = "Paimon"
L1_1.PaimonScript = "Actor/Quest/Q352/Paimon"
L1_1.PaimonID = 1005
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351FirstQuest"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351FirstQuest"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351FirstClimb"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351FirstClimb"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir2 = L2_1
L0_1.PaimonData = L1_1
L0_1.FollowLen = 10
L0_1.FollowTransLen = 45
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3510022
L2_1.audioEvtName = ""
L2_1.duration = 5
L1_1[1] = L2_1
L0_1.NarratorFlow = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3520701
L2_1.audioEvtName = ""
L2_1.duration = 2
L3_1 = {}
L3_1.dialogID = 3500201
L3_1.audioEvtName = ""
L3_1.duration = 28
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.NarratorWarning = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3520501
L2_1.audioEvtName = ""
L2_1.duration = 4
L3_1 = {}
L3_1.dialogID = 3500201
L3_1.audioEvtName = ""
L3_1.duration = 26
L4_1 = {}
L4_1.dialogID = 3520501
L4_1.audioEvtName = ""
L4_1.duration = 4
L5_1 = {}
L5_1.dialogID = 3500201
L5_1.audioEvtName = ""
L5_1.duration = 26
L6_1 = {}
L6_1.dialogID = 3520601
L6_1.audioEvtName = ""
L6_1.duration = 2
L7_1 = {}
L7_1.dialogID = 3500201
L7_1.audioEvtName = ""
L7_1.duration = 28
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L0_1.NarratorStayWarning = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 3510005
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 3510006
L4_1.audioEvtName = ""
L4_1.duration = 6
L5_1 = {}
L5_1.dialogID = 3510001
L5_1.audioEvtName = ""
L5_1.duration = 3
L6_1 = {}
L6_1.dialogID = 3510007
L6_1.audioEvtName = ""
L6_1.duration = 3
L7_1 = {}
L7_1.dialogID = 3510008
L7_1.audioEvtName = ""
L7_1.duration = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.Story1 = L2_1
L2_1 = {}
L1_1.Story2 = L2_1
L2_1 = {}
L1_1.Story3 = L2_1
L2_1 = {}
L1_1.Story4 = L2_1
L2_1 = {}
L1_1.Story5 = L2_1
L0_1.NarratorData = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351FirstStartFollow1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q351FirstStartFollow2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q351FirstStartFollow3"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q351FirstClimb"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L0_1.RoutePoints = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351FirstStartFollow4"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q351FirstStartFollow5"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.RoutePoints2 = L1_1
L1_1 = {}
L1_1.TempTrans = "TempTrans"
L1_1.TempTransID = 100174
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351Trans"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.TempTransPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q351Trans"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.TempTransDir = L2_1
L0_1.TempTransData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = CutsceneType
L3_1 = L3_1.TIME_LINE_PREFAB
L2_1.type = L3_1
L2_1.canSkip = true
L2_1.castListPath = "Cs_CastList_Q351"
L2_1.resPath = "ART/Cutscene/Cs_Opening_CutScene1_Convert"
L3_1 = CutsceneInitPosType
L3_1 = L3_1.FREE
L2_1.startPosType = L3_1
L3_1 = {}
L4_1 = 0
L5_1 = 0
L6_1 = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.startOffset = L3_1
L2_1.keepCamera = true
L2_1.syncLoad = true
L2_1.fadeInDuration = 0.0
L2_1.modifyLastPoseOffset = true
L1_1.Cutscene1 = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG
L4_1.type = L5_1
L5_1 = DialogType
L5_1 = L5_1.LOCK_FRAME
L4_1.dialogType = L5_1
L4_1.dialogID = 3500001
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.NoReplyInter = L2_1
L0_1.InterData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = InteractionType
L4_1 = L4_1.DIALOG
L3_1.type = L4_1
L4_1 = DialogType
L4_1 = L4_1.LOCK_FRAME
L3_1.dialogType = L4_1
L3_1.dialogID = 3521001
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG_SELECT
L4_1.type = L5_1
L5_1 = {}
L6_1 = 3521002
L5_1[1] = L6_1
L4_1.dialogIDList = L5_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1[1] = L2_1
L0_1.PlayerBackInter = L1_1
return L0_1
